Magic - The Gathering®
Urza's Saga Card List
Released: October 5th, 1998. 350 cards (335 without different versions of the same card).
Statistics
Common | Land | Rare | Uncommon | Sum | |
---|---|---|---|---|---|
White | 21 | - | 17 | 19 | 57 |
Blue | 21 | - | 17 | 19 | 57 |
Black | 21 | - | 17 | 19 | 57 |
Red | 21 | - | 17 | 19 | 57 |
Green | 21 | - | 17 | 19 | 57 |
Artifact | - | - | 19 | 14 | 33 |
Land | 5 | 5 | 6 | 1 | 17 |
Total | 110 | 5 | 110 | 110 | 335 |
Sort by clicking on the table headers.
Name | Color | Type | Cost | Pwr/Tgh | Text | Rarity |
---|---|---|---|---|---|---|
Absolute Grace | White | Enchantment | 1W | All creatures gain protection from black. In pursuit of Urza, the Phyrexians sent countless legions into Serra's realm. Though beaten back, they left it tainted with uncleansable evil. |
Uncommon | |
Absolute Law | White | Enchantment | 1W | All creatures gain protection from red. The strength of law is unwavering. It is an iron bar in a world of water. |
Uncommon | |
Abundance | Green | Enchantment | 2GG | Instead of drawing a card, you may choose land or nonland and reveal cards from your library until you reveal a card of the chosen kind. Put that card into your hand and put all other revealed cards on the bottom of your library in any order. - |
Rare | |
Abyssal Horror | Black | Summon Horror | 4BB | 2/2 | Flying When Abyssal Horror comes into play, target player chooses and discards two cards. It has no face of its own-it wears that of its latest victim. |
Rare |
Academy Researchers | Blue | Summon Wizards | 1UU | 2/2 | When Academy Researchers comes into play, you may choose an enchant creature card in your hand and put that enchantment into play on Academy Researchers. - |
Uncommon |
Acidic Soil | Red | Sorcery | 2R | Acidic Soil deals 1 damage to each player for each land he or she controls. Phyrexia had tried to take Urza's soul. He was relieved that Shiv tried to claim only his soles. |
Uncommon | |
Acridian | Green | Summon Insect | 1G | 2/4 | Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.) The elves of Argoth were trained to ride these creatures, even when their mounts traveled upside-down. |
Common |
Albino Troll | Green | Summon Troll | 1G | 3/3 | Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.) 1G: Regenerate Albino Troll. - |
Uncommon |
Anaconda | Green | Summon Snake | 3G | 3/3 | Swampwalk (If defending player controls a swamp, this creature is unblockable.) If you're smaller than the anaconda, it considers you food. If you're larger than the anaconda, it considers you a lot of food. |
Uncommon |
Angelic Chorus | White | Enchantment | 3WW | Whenever a creature comes into play under your control, gain life equal to that creature's toughness. The very young and the very old know best the song the angels sing. |
Rare | |
Angelic Page | White | Summon Spirit | 1W | 1/1 | Flying TAP: Target attacking or blocking creature gets +1/+1 until end of turn. If only every message were as perfect as its bearers. |
Common |
Annul | Blue | Interrupt | U | Counter target artifact or enchantment spell. The most effective way to destroy a spell is to ensure it was never cast in the first place. |
Common | |
Antagonism | Red | Enchantment | 3R | During each player's discard phase, Antagonism deals 2 damage to that player unless one of his or her opponents was successfully dealt damage that turn. - |
Rare | |
Arc Lightning | Red | Sorcery | 2R | Arc Lightning deals 3 damage divided as you choose among any number of target creatures and/or players. Rainclouds don't last long in Shiv, but that doesn't stop the lightning. |
Common | |
Arcane Laboratory | Blue | Enchantment | 2U | Each player cannot play more than one spell each turn. It soon became obvious that some experiments were best overseen by fireproof teachers. |
Uncommon | |
Argothian Elder | Green | Summon Elf | 3G | 2/2 | TAP: Untap two target lands. Sharpen your ears-Elvish expression meaning "grow wiser" |
Uncommon |
Argothian Enchantress | Green | Summon Enchantress | 1G | 0/1 | Argothian Enchantress cannot be the target of spells or abilities. Whenever you successfully cast an enchantment spell, draw a card. - |
Rare |
Argothian Swine | Green | Summon Boars | 3G | 3/3 | Trample In Argoth, the shortest path between two points is the one the swine make. |
Common |
Argothian Wurm | Green | Summon Wurm | 3G | 6/6 | Trample When Argothian Wurm comes into play, any player may sacrifice a land to put Argothian Wurm on top of owner's library. - |
Rare |
Attunement | Blue | Enchantment | 2U | Return Attunement to owner's hand: Draw three cards, then choose and discard four cards. "The solution can hide for only so long."-Urza |
Rare | |
Back to Basics | Blue | Enchantment | 2U | Nonbasic lands do not untap during their controllers' untap phases. "A ruler wears a crown while the rest of us wear hats, but which would you rather have when it's raining?" -Barrin, Principia |
Rare | |
Barrin, Master Wizard | Blue | Summon Legend | 1UU | 1/1 | Barrin, Master Wizard counts as a Wizard. 2, Sacrifice a permanent: Return target creature to owner's hand. "Knowledge is no more expensive than ignorance, and at least as satisfying." -Barrin, master wizard |
Rare |
Barrin's Codex | Artifact | Artifact | 4 | During your upkeep, you may put a page counter on Barrin's Codex. 4, TAP, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex. - |
Rare | |
Bedlam | Red | Enchantment | 2RR | Creatures cannot block. Sometimes quantity, in the absence of quality, is good enough. |
Rare | |
Befoul | Black | Sorcery | 2BB | Destroy target land or nonblack creature. A creature destroyed this way cannot be regenerated this turn. "The land putrefied at its touch, turned into an oily bile in seconds." -Radiant, archangel |
Common | |
Bereavement | Black | Enchantment | 1B | Whenever a green creature is put into a graveyard from play, its controller chooses and discards a card. "Grief is as useless as love." -Gix, Yawgmoth praetor |
Uncommon | |
Blanchwood Armor | Green | Enchant Creature | 2G | Enchanted creature gets +X/+X, where X is the number of forests you control. "Braid her branches, life fulfilling Goddess loving, Goddess killing." -Citanul chant |
Uncommon | |
Blanchwood Treefolk | Green | Summon Treefolk | 4G | 4/5 | - The massive Argivian attack on their rooted kindred was a declaration of war to the treefolk. |
Common |
Blasted Landscape | Land | Land | - | TAP: Add one colorless mana to your mana pool. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Uncommon | |
Blood Vassal | Black | Summon Thrull | 2B | 2/2 | Sacrifice Blood Vassal: Add BB to your mana pool. Play this ability as a mana source. "They are bred to suffer and born to die. Much like humans." -Gix, Yawgmoth praetor |
Common |
Bog Raiders | Black | Summon Zombies | 2B | 2/2 | Swampwalk (If defending player controls a swamp, this creature is unblockable.) "Let weak feed on weak, that we may divine the nature of strength." -Phyrexian Scriptures |
Common |
Brand | Red | Instant | R | Gain control of all permanents you own. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) "By this glyph I affirm your role." -Urza, to Karn |
Rare | |
Bravado | Red | Enchant Creature | 1R | Enchanted creature gets +1/+1 for each other creature you control. "We drive the dragons from our home. Why should we fear you?" -Fire Eye, viashino bey |
Common | |
Breach | Black | Instant | 2B | Target creature gets +2/+0 until end of turn. That creature cannot be blocked except by artifact creatures and black creatures this turn. - |
Common | |
Brilliant Halo | White | Enchant Creature | 1W | Enchanted creature gets +1/+2. When Brilliant Halo is put into a graveyard from play, return Brilliant Halo to owner's hand. - |
Common | |
Bull Hippo | Green | Summon Hippo | 3G | 3/3 | Islandwalk (If defending player controls an island, this creature is unblockable.) "How could you not hear it approach? It's a hippo!" -Argivian commander |
Uncommon |
Bulwark | Red | Enchantment | 3RR | During your upkeep, Bulwark deals 1 damage to target opponent for each card in your hand greater than the number of cards in that player's hand. "It will be the goblin's first bath, and its last." -Fire Eye, viashino bey |
Rare | |
Cackling Fiend | Black | Summon Zombie | 2BB | 2/1 | When Cackling Fiend comes into play, each of your opponents chooses and discards a card. Its windpipe is only the first to amplify its maddening laughter. |
Common |
Carpet of Flowers | Green | Enchantment | G | During your main phase, you may add up to X mana of one color to your mana pool, where X is the number of islands target opponent controls. - |
Uncommon | |
Carrion Beetles | Black | Summon Insects | B | 1/1 | B, TAP: Remove from the game up to three target cards in one graveyard. It's all fun and games until someone loses an eye. |
Common |
Catalog | Blue | Instant | 2U | Draw two cards, then choose and discard a card. "Without order comes errors, and errors kill on Tolaria." -Barrin, master wizard |
Common | |
Catastrophe | White | Sorcery | 4WW | Destroy all lands or all creatures. Creatures destroyed this way cannot regenerate this turn. Radiant's eyes flashed. "Go, then," the angel spat at Serra, "and leave this world to those who truly care." |
Rare | |
Cathodion | Artifact | Artifact Creature | 3 | 3/3 | When Cathodion is put into a graveyard from play, add three colorless mana to your mana pool. Instead of creating a tool that would be damaged by heat, the Thran built one that was charged by it. |
Uncommon |
Cave Tiger | Green | Summon Cat | 2G | 2/2 | Whenever a creature blocks it, Cave Tiger gets +1/+1 until end of turn. The druids found a haven in the cool limestone tunnels beneath Argoth. The invaders found only tigers. |
Common |
Child of Gaea | Green | Summon Elemental | 3GGG | 7/7 | Trample During your upkeep, pay GG or sacrifice Child of Gaea. 1G: Regenerate Child of Gaea. - |
Rare |
Chimeric Staff | Artifact | Artifact | 4 | X: Chimeric Staff is an artifact creature with power and toughness each equal to X until end of turn. A snake in the grasp. |
Rare | |
Citanul Centaurs | Green | Summon Centaurs | 3G | 6/3 | Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.) Citanul Centaurs cannot be the target of spells or abilities. - |
Rare |
Citanul Flute | Artifact | Artifact | 5 | X, TAP: Search your library for a creature card with total casting cost no greater than X. Reveal that card and put it into your hand. Shuffle your library afterward. - |
Rare | |
Citanul Hierophants | Green | Summon Druids | 3G | 3/2 | Each creature you control gains "TAP: Add G to your mana pool. Play this ability as a mana source." From deep in the caves beneath the forest, the hierophants planned the druids' raids against the enemy. |
Rare |
Claws of Gix | Artifact | Artifact | 0 | 1, Sacrifice a permanent: Gain 1 life. When the Brotherhood of Gix dug out the cave of Koilos they found their master's severed hand. They enshrined it, hoping that one day it would point the way to Phyrexia. |
Uncommon | |
Clear | White | Instant | 1W | Destroy target enchantment. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Uncommon | |
Cloak of Mists | Blue | Enchant Creature | 1U | Enchanted creature is unblockable. "All we could lose, we did. All we could keep, we do. And both are shrouded by mists." -Barrin, master wizard |
Common | |
Confiscate | Blue | Enchant Permanent | 4UU | You control enchanted permanent. "I don't understand why he works so hard on a device to duplicate a sound so easily made with hand and armpit." -Barrin, progress report |
Uncommon | |
Congregate | White | Instant | 3W | Target player gains 2 life for each creature in play. "In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing." -Song of All, canto 642 |
Common | |
Contamination | Black | Enchantment | 2B | During your upkeep, sacrifice a creature or sacrifice Contamination. Whenever a land is tapped for mana, it produces B instead of its normal type and amount. - |
Rare | |
Copper Gnomes | Artifact | Artifact Creature | 2 | 1/1 | 4, Sacrifice Copper Gnomes: Choose an artifact card in your hand and put that artifact into play. Start with eleven gnomes and a room of parts, and come morning you'll have ten and a monster the likes of which you've never seen. |
Rare |
Coral Merfolk | Blue | Summon Merfolk | 1U | 2/1 | - It is not unusual for a single family of coral merfolk to spend centuries carefully guiding the growth of the reefs where they make their home. |
Common |
Corrupt | Black | Sorcery | 5B | Corrupt deals 1 damage to target creature or player for each swamp you control. When Corrupt successfully deals damage to a creature or player, gain life equal to that damage. Yawgmoth brushed Urza's mind, and Urza's world convulsed. |
Common | |
Cradle Guard | Green | Summon Treefolk | 1GG | 4/4 | Trample; echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.) Mother, sleep / Dream our lives Our roots your soul / Our leaves your bed. |
Uncommon |
Crater Hellion | Red | Summon Beast | 4RR | 6/6 | Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.) When Crater Hellion comes into play, it deals 4 damage to each other creature. - |
Rare |
Crazed Skirge | Black | Summon Imp | 3B | 2/2 | Flying Crazed Skirge is unaffected by summoning sickness. They are Phyrexia's couriers; the messages they carry are inscribed on their slick hides. |
Uncommon |
Crosswinds | Green | Enchantment | 1G | All creatures with flying get -2/-0. Harbin's ornithopter had been trapped for two days within the currents of the storm. When the skies cleared, all he could see was a horizon of trees. |
Uncommon | |
Crystal Chimes | Artifact | Artifact | 3 | 3, TAP, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand. As Serra was to learn, the peace and sanctity of her realm were as fragile as glass. |
Uncommon | |
Curfew | Blue | Instant | U | Each player chooses a creature he or she controls and returns it to owner's hand. ". . . But I'm not tired!" |
Common | |
Dark Hatchling | Black | Summon Horror | 4BB | 3/3 | Flying When Dark Hatchling comes into play, destroy target nonblack creature. That creature cannot be regenerated this turn. - |
Rare |
Dark Ritual | Black | Mana Source | B | Add BBB to your mana pool. "From void evolved Phyrexia. Great Yawgmoth, Father of Machines, saw its perfection. Thus the Grand Evolution began." -Phyrexian Scriptures |
Common | |
Darkest Hour | Black | Enchantment | B | All creatures are black. "Yawgmoth spent eons wrapping Phyrexians in human skin. They are the sleeper agents, and they are everywhere." -Xantcha, to Urza |
Rare | |
Defensive Formation | White | Enchantment | W | Instead of the attacking player, you choose how creatures attacking you deal combat damage. "Your enemies will pound upon the door of your defenses, but only you shall have the key, and it is the key of life." -Song of All, canto 873 |
Uncommon | |
Despondency | Black | Enchant Creature | 1B | Enchanted creature gets -2/-0. When Despondency is put into a graveyard from play, return Despondency to owner's hand. |
Common | |
Destructive Urge | Red | Enchant Creature | 1RR | Whenever enchanted creature successfully deals combat damage to a player, that player sacrifices a land. Red sky at night, dragon's delight. |
Uncommon | |
Diabolic Servitude | Black | Enchantment | 3B | When Diabolic Servitude comes into play, choose target creature card in your graveyard and put that creature into play. When the chosen creature is put into a graveyard, remove the creature from the game and return Diabolic Servitude to owner's hand. When Diabolic Servitude leaves play, remove the chosen creature from the game. - |
Uncommon | |
Disciple of Grace | White | Summon Cleric | 1W | 1/2 | Protection from black Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) Beauty is beyond law. |
Common |
Disciple of Law | White | Summon Cleric | 1W | 1/2 | Protection from red Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) A religious order for religious order. |
Common |
Discordant Dirge | Black | Enchantment | 3BB | During your upkeep, you may put a verse counter on Discordant Dirge. B, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X of those cards, where X is the number of verse counters on Discordant Dirge. That player discards those cards. - |
Rare | |
Disenchant | White | Instant | 1W | Destroy target artifact or enchantment. "Let Phyrexia breed evil in the darkness; my holy light will reveal its taint." -Serra |
Common | |
Disorder | Red | Sorcery | 1R | Disorder deals 2 damage to each white creature and each player who controls a white creature. "Then, just when the other guys were winnin', the sky threw up." -Jula, goblin raider |
Uncommon | |
Disruptive Student | Blue | Summon Wizard | 2U | 1/1 | TAP: Counter target spell unless its caster pays an additional 1. Play this ability as an interrupt. "Teferi is a problem student. Always late for class. No appreciation for constructive use of time." - Barrin, progress report |
Common |
Douse | Blue | Enchantment | 2U | 1U: Counter target red spell. Play this ability as an interrupt. The academy's libraries were protected by fire-prevention spells. Even after the disaster, the books were intact-though forever sealed in time. |
Uncommon | |
Dragon Blood | Artifact | Artifact | 3 | 3, TAP: Put a +1/+1 counter on target creature. Fire in the blood, fire in the belly. |
Uncommon | |
Drifting Djinn | Blue | Summon Djinn | 4UU | 5/5 | Flying During your upkeep, pay 1U or sacrifice Drifting Djinn. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Rare |
Drifting Meadow | Land | Land | - | Drifting Meadow comes into play tapped. TAP: Add W to your mana pool. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Dromosaur | Red | Summon Lizard | 2R | 2/3 | Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn. They say dromosaurs are frightened of dogs, even little ones. There are no dogs in Shiv. Not even little ones. |
Common |
Duress | Black | Sorcery | B | Look at target opponent's hand and choose a noncreature, nonland card there. That player discards that card. "We decide who is worthy of our works." -Gix, Yawgmoth praetor |
Common | |
Eastern Paladin | Black | Summon Knight | 2BB | 3/3 | BB, TAP: Destroy target green creature. "Their fragile world. Their futile lives. They obstruct the Grand Evolution. In Yawgmoth's name, we shall excise them." -Oath of the East |
Rare |
Electryte | Red | Summon Beast | 3RR | 3/3 | Whenever Electryte successfully deals combat damage to defending player, Electryte deals damage equal to its power to each blocking creature. Shivan inhabitants are hardened to fire, so their predators have developed alternative weaponry. |
Rare |
Elite Archers | White | Summon Soldiers | 5W | 3/3 | TAP: Elite Archers deals 3 damage to target attacking or blocking creature. Arrows fletched with the feathers of angels seldom miss their mark. |
Rare |
Elvish Herder | Green | Summon Elf | G | 1/1 | G: Target creature gains trample until end of turn. Before Urza and Mishra came to Argoth, the herders prevented their creatures from stampeding. During the war, they encouraged |
Common |
Elvish Lyrist | Green | Summon Elf | G | 1/1 | G, TAP, Sacrifice Elvish Lyrist: Destroy target enchantment. Bring the spear of ancient briar; Bring the torch to light the pyre. Bring the one who trod our ground; Bring the spade to dig his mound. |
Common |
Enchantment Alteration | Blue | Instant | U | Move target enchantment from one creature to another or from one land to another. (The enchantment's new target must be legal.) - |
Uncommon | |
Endless Wurm | Green | Summon Wurm | 3GG | 9/9 | Trample During your upkeep, sacrifice an enchantment or sacrifice Endless Wurm. Ages ago, a party of elves took cover to let one pass. They're still waiting. |
Rare |
Endoskeleton | Artifact | Artifact | 2 | You may choose not to untap Endoskeleton during your untap phase. 2, TAP: Target creature gets +0/+3 as long as Endoskeleton remains tapped. - |
Uncommon | |
Energy Field | Blue | Enchantment | 1U | Prevent all damage dealt to you from sources you do not control. When a card is put into your graveyard, sacrifice Energy Field. - |
Rare | |
Exhaustion | Blue | Sorcery | 2U | Creatures and lands target opponent controls do not untap during his or her next untap phase. The mage felt as though he'd been in the stasis suit for days. Upon his return, he found it was months. |
Uncommon | |
Exhume | Black | Sorcery | 1B | Each player chooses a creature card in his or her graveyard and puts that creature into play. "Death-an outmoded concept. We sleep, and we change." -Sitrik, birth priest |
Common | |
Exploration | Green | Enchantment | G | You may play an additional land each turn. The first explorers found Argoth a storehouse of natural wealth-towering forests grown over rich veins of ore. |
Rare | |
Expunge | Black | Instant | 2B | Destroy target nonartifact, nonblack creature. That creature cannot be regenerated this turn. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Faith Healer | White | Summon Cleric | 1W | 1/1 | Sacrifice an enchantment: Gain life equal to the sacrificed enchantment's total casting cost. The power of faith is quiet. It is the leaf unmoved by the hurricane. |
Rare |
Falter | Red | Instant | 1R | Creatures without flying cannot block this turn. Like a sleeping dragon, Shiv stirs and groans at times. |
Common | |
Fault Line | Red | Instant | XRR | Fault Line deals X damage to each creature without flying and each player. We live on the serpent's back.-Viashino saying |
Rare | |
Fecundity | Green | Enchantment | 2G | Whenever a creature is put into a graveyard from play, that creature's controller may draw a card. Life is eternal. A lifetime is ephemeral. |
Uncommon | |
Fertile Ground | Green | Enchant Land | 1G | Whenever enchanted land is tapped for mana, it produces an additional one mana of any color. The forest was too lush for the brothers to despoil - almost. |
Common | |
Fiery Mantle | Red | Enchant Creature | 1R | When Fiery Mantle is put into a graveyard from play, return Fiery Mantle to owner's hand. R: Enchanted creature gets +1/+0 until end of turn. - |
Common | |
Fire Ants | Red | Summon Insects | 2R | 2/1 | TAP: Fire Ants deals 1 damage to each other creature without flying. Visitors to Shiv fear the dragons, the goblins, or the viashino. Natives fear the ants. |
Uncommon |
Flesh Reaver | Black | Summon Horror | 1B | 4/4 | Whenever Flesh Reaver successfully deals damage to a creature or opponent, Flesh Reaver deals an equal amount of damage to you. Though the reaver is horrifyingly effective, its dorsal vents spit a highly corrosive cloud of filth. |
Uncommon |
Fluctuator | Artifact | Artifact | 2 | Cycling costs you up to 2 less to play. Fiko summoned only atogs for three straight sessions. The tutor couldn't decide whether to punish his failure or praise his consistency. |
Rare | |
Fog Bank | Blue | Summon Wall | 1U | 0/2 | (Walls cannot attack.) Flying Fog Bank does not deal or receive combat damage. - |
Uncommon |
Forest | Land | Land | - | TAP: Add G to your mana pool. - |
Land | |
Fortitude | Green | Enchant Creature | 1G | When Fortitude is put into a graveyard from play, return Fortitude to owner's hand. Sacrifice a forest: Regenerate enchanted creature. - |
Common | |
Gaea's Bounty | Green | Sorcery | 2G | Search your library for up to two forest cards, reveal them, and put them into your hand. Shuffle your library afterward. The forest grew back so quickly that lumbering machines were suspended in the treetops. |
Common | |
Gaea's Cradle | Land | Legendary Land | - | TAP: Add G to your mana pool for each creature you control. "Here sprouted the first seedling of Argoth. Here the last tree will fall." -Gamelen, Citanul elder |
Rare | |
Gaea's Embrace | Green | Enchant Creature | 2GG | Enchanted creature gets +3/+3 and gains trample. The forest rose to the battle, not to save the people but to save itself. |
Uncommon | |
Gamble | Red | Sorcery | R | Search your library for a card, put that card into your hand, then discard a card at random. Shuffle your library afterward. When you've got nothing, you might as well trade it for something else. |
Rare | |
Gilded Drake | Blue | Summon Drake | 1U | 3/3 | Flying When Gilded Drake comes into play, exchange control of Gilded Drake for target creature one of your opponents controls or sacrifice Gilded Drake. Buyer beware. |
Rare |
Glorious Anthem | White | Enchantment | 1WW | All creatures you control get +1/+1. Once heard, the battle song of an angel becomes part of the listener forever. |
Rare | |
Goblin Cadets | Red | Summon Goblins | R | 2/1 | Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) "If you kids don't stop that racket, I'm turning this expedition around right now!" |
Uncommon |
Goblin Lackey | Red | Summon Goblin | R | 1/1 | Whenever Goblin Lackey successfully deals damage to a player, you may choose a Goblin card in your hand and put that Goblin into play. All bark, someone else's bite. |
Uncommon |
Goblin Matron | Red | Summon Goblin | 2R | 1/1 | When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card, put it into your hand, and shuffle your library afterward. There's always room for one more. |
Common |
Goblin Offensive | Red | Sorcery | X1RR | Put X Goblin tokens into play. Treat these tokens as 1/1 red creatures. They certainly are. |
Uncommon | |
Goblin Patrol | Red | Summon Goblins | R | 2/1 | Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.) "Take the sharp metal stick and make a lotta holes." -Jula, goblin raider |
Common |
Goblin Raider | Red | Summon Goblin | 1R | 2/2 | Goblin Raider cannot block. He was proud to wear the lizard skin around his waist, just for the fun of annoying the enemy. |
Common |
Goblin Spelunkers | Red | Summon Goblins | 2R | 2/2 | Mountainwalk (If defending player controls a mountain, this creature is unblockable.) "It only short jump. You go first." "AIIIEEEE!" "Hmm . . . we go different way now." |
Common |
Goblin War Buggy | Red | Summon Goblin | 1R | 2/2 | Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.) Goblin War Buggy is unaffected by summoning sickness. - |
Common |
Gorilla Warrior | Green | Summon Ape | 2G | 3/2 | - The gorilla beat its chest and threw great handfuls of leaves into the air. It howled challenge and showed its teeth. The mechanical soldier, not understanding, simply killed it. |
Common |
Grafted Skullcap | Artifact | Artifact | 4 | During your draw phase, draw an additional card. At the end of each of your turns, discard your hand. "Let go your mind. Mine is fitter." -Gix, Yawgmoth praetor |
Rare | |
Great Whale | Blue | Summon Whale | 5UU | 5/5 | When Great Whale comes into play, untap up to seven lands. "As a great whale dies, it flips onto its back. And so an island is born." -Mariners' legend |
Rare |
Greater Good | Green | Enchantment | 2GG | Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then choose and discard three cards. "We have more sprouts than they have hands." -Gamelen, Citanul elder |
Rare | |
Greener Pastures | Green | Enchantment | 2G | During each player's upkeep, if that player controls more lands than any other, the player puts a Saproling token into play under his or her control. Treat this token as a 1/1 green creature. - |
Rare | |
Guma | Red | Summon Cat | 2R | 2/2 | Protection from blue When the giant returned for the night, he found a dead merfolk on his pillow. Although he praised the little guma, he inwardly wondered where she had hid the head. |
Uncommon |
Hawkeater Moth | Green | Summon Insect | 3G | 1/2 | Flying Hawkeater Moth cannot be the target of spells or abilities. Each day at dusk the birds above the canopy grow silent. |
Uncommon |
Headlong Rush | Red | Instant | 1R | All attacking creatures gain first strike until end of turn. A landslide of goblins poured toward the defenders-tumbling, rolling, and bouncing their way down the steep hillside. |
Common | |
Healing Salve | White | Instant | W | Choose one - Target player gains 3 life; or prevent up to 3 damage to a creature or player. "Xantcha is recovering. The medicine is slow, but my magic would have killed her." -Serra, to Urza |
Common | |
Heat Ray | Red | Instant | XR | Heat Ray deals X damage to target creature. It's not known whether the Thran built the device to forge their wonders or to defend them. |
Common | |
Herald of Serra | White | Summon Angel | 2WW | 3/4 | Flying; echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.) Attacking does not cause Herald of Serra to tap. |
Rare |
Hermetic Study | Blue | Enchant Creature | 1U | Enchanted creature gains "TAP: This creature deals 1 damage to target creature or player." "Books can be replaced; a prize student cannot. Be patient." -Urza, to Barrin |
Common | |
Hibernation | Blue | Instant | 2U | Return all green permanents to owners' hands. On its way to the cave, the armadillo brushed by a sapling. It awoke to find a full-grown tree blocking its path. |
Uncommon | |
Hidden Ancients | Green | Enchantment | 1G | When one of your opponents successfully casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 creature that counts as a Treefolk. The only alert the invaders had was the rustling of leaves on a day without wind. |
Uncommon | |
Hidden Guerrillas | Green | Enchantment | G | When one of your opponents successfully casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 creature with trample and that counts as a Soldier. - |
Uncommon | |
Hidden Herd | Green | Enchantment | G | When one of your opponents plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 creature that counts as a Beast. - |
Rare | |
Hidden Predators | Green | Enchantment | G | When one of your opponents controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 creature that counts as a Beast. - |
Rare | |
Hidden Spider | Green | Enchantment | G | When one of your opponents successfully casts a creature with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 creature that can block creatures with flying and that counts as a Spider. It wants only to dress you in silk. |
Common | |
Hidden Stag | Green | Enchantment | 1G | Whenever one of your opponents plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 creature that counts as a Beast. Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment. - |
Rare | |
Hollow Dogs | Black | Summon Hounds | 4B | 3/3 | Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. A hollow dog is never empty. It is filled with thirst for the hunt. |
Common |
Hopping Automaton | Artifact | Artifact Creature | 3 | 2/2 | 0: Hopping Automaton gets -1/-1 and gains flying until end of turn. Designed to carry equipment across rivers, the hopping automaton was soon pressed into service in the infantry. |
Uncommon |
Horseshoe Crab | Blue | Summon Crab | 2U | 1/3 | U: Untap Horseshoe Crab. In the final days before the disaster, all the crabs on Tolaria migrated from inlets, streams, and ponds back to the sea. No one took note. |
Common |
Humble | White | Instant | 1W | Target creature loses all abilities and is a 0/1 creature until end of turn. "It is not your place to rule, Radiant. It may not even be mine." -Serra |
Uncommon | |
Hush | Green | Sorcery | 3G | Destroy all enchantments. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Ill-Gotten Gains | Black | Sorcery | 2BB | Remove Ill-Gotten Gains from the game. All players discard their hands, then each player puts up to three cards from his or her graveyard into his or her hand. Urza thought it a crusade. Xantcha knew it was a robbery. |
Rare | |
Imaginary Pet | Blue | Summon Illusion | 1U | 4/4 | During your upkeep, if you have a card in hand, return Imaginary Pet to owner's hand. "It followed me home. Can I keep it?" |
Rare |
Intrepid Hero | White | Summon Soldier | 2W | 1/1 | TAP: Destroy target creature with power 4 or greater. "We each have our own strengths, Radiant," Serra said with a sly smile. "If all of my people were like this one, who would carry your scrolls?" |
Rare |
Island | Land | Land | - | TAP: Add U to your mana pool. - |
Land | |
Jagged Lightning | Red | Sorcery | 3RR | Jagged Lightning deals 3 damage to target creature and 3 damage to another target creature. The pungent smell of roasting flesh made both mages realize they'd rather break for dinner than fight. |
Uncommon | |
Karn, Silver Golem | Artifact | Legendary Artifact Creature | 5 | 4/4 | Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. 1: Target noncreature artifact is an artifact creature with power and toughness each equal to its casting cost until end of turn. (That artifact retains its abilities.) - |
Rare |
Launch | Blue | Enchant Creature | 1U | Enchanted creature gains flying. When Launch is put into a graveyard from play, return Launch to owner's hand. |
Common | |
Lay Waste | Red | Sorcery | 3R | Destroy target land. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Lifeline | Artifact | Artifact | 5 | Whenever a creature is put into a graveyard and a creature is in play, return that creature from your graveyard to play at end of turn. - |
Rare | |
Lightning Dragon | Red | Summon Dragon | 2RR | 4/4 | Flying; echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.) R: Lightning Dragon gets +1/+0 until end of turn. - |
Rare |
Lilting Refrain | Blue | Enchantment | 1U | During your upkeep, you may put a verse counter on Lilting Refrain. Sacrifice Lilting Refrain: Counter target spell unless its caster pays an additional X, where X is the number of verse counters on Lilting Refrain. Play this ability as an interrupt. - |
Uncommon | |
Lingering Mirage | Blue | Enchant Land | 1U | Enchanted land is an island. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) Birds frozen in flight. Sea turned to glass. Tolaria hidden in a mirror. |
Uncommon | |
Looming Shade | Black | Summon Shade | 2B | 1/1 | B: Looming Shade gets +1/+1 until end of turn. The shade tracks victims by reverberations of the pipes, as a spider senses prey tangled in its trembling web. |
Common |
Lotus Blossom | Artifact | Artifact | 2 | During your upkeep, you may put a petal counter on Lotus Blossom. TAP, Sacrifice Lotus Blossom: Add X mana of one color to your mana pool, where X is the number of petal counters on Lotus Blossom. Play this ability as a mana source. - |
Rare | |
Lull | Green | Instant | 1G | Creatures deal no combat damage this turn. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Lurking Evil | Black | Enchantment | BBB | Pay half your life, rounded up: Lurking Evil becomes a 4/4 creature with flying that counts as a Horror. "Ash is our air, darkness our flesh." -Phyrexian Scriptures |
Rare | |
Mana Leech | Black | Summon Worm | 2B | 1/1 | You may choose not to untap Mana Leech during your untap phase. TAP: Tap target land. As long as Mana Leech remains tapped, that land does not untap during its controller's untap phase. - |
Uncommon |
Meltdown | Red | Sorcery | XR | Destroy each artifact with total casting cost X or less. Catastrophes happened so often at the mana rig that the viashino language had a special word to describe them. |
Uncommon | |
Metrognome | Artifact | Artifact | 4 | When a spell or ability one of your opponents controls causes you to discard Metrognome, put four Gnome tokens into play. Treat these tokens as 1/1 artifact creatures. 4, TAP: Put a Gnome token into play. Treat this token as a 1/1 artifact creature. - |
Rare | |
Midsummer Revel | Green | Enchantment | 3GG | During your upkeep, you may put a verse counter on Midsummer Revel. G, Sacrifice Midsummer Revel: Put X Beast tokens into play, where X is the number of verse counters on Midsummer Revel. Treat these tokens as 3/3 green creatures. - |
Rare | |
Mishra's Helix | Artifact | Artifact | 5 | X, TAP: Tap X lands. The helix was the finest example of Mishra's campaign strategy: if he couldn't have Argoth, no one could. |
Rare | |
Mobile Fort | Artifact | Artifact Creature | 4 | 0/6 | Mobile Fort counts as a Wall. (Walls cannot attack.) 3: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it were not a Wall. Play this ability only once each turn. - |
Uncommon |
Monk Idealist | White | Summon Cleric | 2W | 2/2 | When Monk Idealist comes into play, return target enchantment card from your graveyard to your hand. "Belief is the strongest mortar." |
Uncommon |
Monk Realist | White | Summon Cleric | 1W | 1/1 | When Monk Realist comes into play, destroy target enchantment. "We plant the seeds of doubt to harvest the crop of wisdom." |
Common |
Morphling | Blue | Summon Shapeshifter | 3UU | 3/3 | U: Untap Morphling. U: Morphling gains flying until end of turn. U: Morphling cannot be the target of spells or abilities until end of turn. 1: Morphling gets +1/-1 until end of turn. 1: Morphling gets -1/+1 until end of turn. - |
Rare |
Mountain | Land | Land | - | TAP: Add R to your mana pool. - |
Land | |
No Rest for the Wicked | Black | Enchantment | 1B | Sacrifice No Rest for the Wicked: Return to your hand all creature cards put into your graveyard from play this turn. "The soul? Here, we have no use for such frivolities." -Sitrik, birth priest |
Uncommon | |
Noetic Scales | Artifact | Artifact | 4 | During each player's upkeep, return to owner's hand each creature that player controls with power greater than the number of cards in his or her hand. - |
Rare | |
Okk | Red | Summon Goblin | 1R | 4/4 | Okk cannot attack unless a creature with greater power also attacks. Okk cannot block unless a creature with greater power also blocks. - |
Rare |
Opal Acrolith | White | Enchantment | 2W | Whenever one of your opponents successfully casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 creature that counts as a Guardian. 0: Opal Acrolith becomes an enchantment. - |
Uncommon | |
Opal Archangel | White | Enchantment | 4W | When one of your opponents successfully casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 creature with flying that counts as an Angel. Attacking does not cause Opal Archangel to tap. - |
Rare | |
Opal Caryatid | White | Enchantment | W | When one of your opponents successfully casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 creature that counts as a Soldier. - |
Common | |
Opal Gargoyle | White | Enchantment | 1W | When one of your opponents successfully casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 creature with flying that counts as a Gargoyle. - |
Common | |
Opal Titan | White | Enchantment | 2WW | When one of your opponents successfully casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 creature with protection from each of that spell's colors and that counts as a Giant. - |
Rare | |
Oppression | Black | Enchantment | 1BB | Whenever a player successfully casts a spell, that player chooses and discards a card. "Do not presume to speak for yourself." -Gix, to Xantcha |
Rare | |
Order of Yawgmoth | Black | Summon Knight | 2BB | 2/2 | Order of Yawgmoth cannot be blocked except by artifact creatures and black creatures. Whenever Order of Yawgmoth successfully deals damage to a player, that player chooses and discards a card. - |
Uncommon |
Outmaneuver | Red | Instant | XR | X target blocked creatures deal combat damage to defending player instead of to blocking creatures this turn. "Push one goblin into sight, an' run a lot. That's tactics." -Jula, goblin raider |
Uncommon | |
Pacifism | White | Enchant Creature | 1W | Enchanted creature cannot attack or block. "Fight? I cannot. I do not care if I live or die, so long as I can rest." -Urza, to Serra |
Common | |
Parasitic Bond | Black | Enchant Creature | 3B | During the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player. "All bonds are parasitic. Only rulership is pure." -Gix, Yawgmoth praetor |
Uncommon | |
Pariah | White | Enchant Creature | 2W | Redirect to enchanted creature all damage dealt to you. "It is not sad," Radiant chided the lesser angel. "It is right. Every society must have its outcasts." |
Rare | |
Path of Peace | White | Sorcery | 3W | Destroy target creature. That creature's owner gains 4 life. "When the sword becomes a burden, let the warrior lay it aside that another with a truer heart might take it up." -Radiant, archangel |
Common | |
Pegasus Charger | White | Summon Pegasus | 2W | 2/1 | Flying, first strike "The clouds came alive and dove to the earth! Hooves flashed among the dark army, who fled before the spectacle of fury." -Song of All, canto 211 |
Common |
Pendrell Drake | Blue | Summon Drake | 3U | 2/3 | Flying Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) The mages of Tolaria found strange ways to spend their free time. Occasionally they had contests to see whose kite was eaten last. |
Common |
Pendrell Flux | Blue | Enchant Creature | 1U | Enchanted creature gains "During your upkeep, pay this creature's casting cost or sacrifice it." Devoured by the mists, Tolaria was stuck in time, trapped between two eternal heartbeats. |
Common | |
Peregrine Drake | Blue | Summon Drake | 2/3 | Flying That the Tolarian mists parted for the drakes was warning enough to stay away. |
Uncommon | |
Persecute | Black | Sorcery | 2BB | Choose a color. Look at target player's hand. That player discards all cards of the chosen color. "My finest warrior was lost to the Phyrexians. I pray that Lady Selenia died honorably." -Radiant, archangel |
Rare | |
Pestilence | Black | Enchantment | 2BB | At the end of each turn, if no creatures are in play, sacrifice Pestilence. B: Pestilence deals 1 damage to each creature and player. - |
Common | |
Phyrexian Colossus | Artifact | Artifact Creature | 7 | 8/8 | Phyrexian Colossus does not untap during your untap phase. Pay 8 life: Untap Phyrexian Colossus. Phyrexian Colossus cannot be blocked by fewer than three creatures. - |
Rare |
Phyrexian Ghoul | Black | Summon Zombie | 2B | 2/2 | Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. Phyrexia wastes nothing. Its food chain is a spiraling cycle. |
Common |
Phyrexian Processor | Artifact | Artifact | 4 | When Phyrexian Processor comes into play, pay any amount of life. 4, TAP: Put a Minion token into play. Treat this token as a black creature with power and toughness each equal to the amount of life paid at the time Phyrexian Processor came into play. - |
Rare | |
Phyrexian Tower | Land | Legendary Land | - | TAP: Add one colorless mana to your mana pool. TAP, Sacrifice a creature: Add BB to your mana pool. Living metal encasing dying flesh. |
Rare | |
Pit Trap | Artifact | Artifact | 2 | 2, TAP, Sacrifice Pit Trap: Destroy target attacking creature without flying. That creature cannot be regenerated this turn. Yotian soldiers were designed to fight, not watch their feet. |
Uncommon | |
Plains | Land | Land | - | TAP: Add W to your mana pool. - |
Land | |
Planar Birth | White | Sorcery | 1W | Put all basic lands from all graveyards into play under their owners' control, tapped. "From womb of nothingness sprang this place of beauty, purity, and hope realized." -Song of All, canto 3 |
Rare | |
Planar Void | Black | Enchantment | B | Whenever a card is put into a graveyard, remove that card from the game. "Planeswalking isn't about walking. It's about falling and screaming." -Xantcha, Phyrexian outcast |
Uncommon | |
Polluted Mire | Land | Land | - | Polluted Mire comes into play tapped. TAP: Add B to your mana pool. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Pouncing Jaguar | Green | Summon Cat | G | 2/2 | Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.) One pounce, she's hungry - you die quickly. Two, she's teaching her cubs - you're in for a long day. |
Common |
Power Sink | Blue | Interrupt | XU | Counter target spell unless its caster pays an additional X. If he or she does not, tap all mana-producing lands that player controls and remove all mana from his or her mana pool. - |
Common | |
Power Taint | Blue | Enchant Enchantment | 1U | During the upkeep of enchanted enchantment's controller, that player pays 2 or loses 2 life. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Presence of the Master | White | Enchantment | 3W | Whenever a player plays an enchantment spell, counter it. Peace to all. Peace be all.-Great Hall floor inscription |
Uncommon | |
Priest of Gix | Black | Summon Minion | 2B | 2/1 | When Priest of Gix comes into play, add BBB to your mana pool. "Gix doesn't want a people to rule but puppets to entertain his madness." -Xantcha, Phyrexian outcast |
Uncommon |
Priest of Titania | Green | Summon Elf | 1G | 1/1 | TAP: Add G to your mana pool for each Elf in play. Play this ability as a mana source. Titania rewards all those who honor the forest by making them a living part of it. |
Common |
Purging Scythe | Artifact | Artifact | 5 | During your upkeep, Purging Scythe deals 2 damage to the creature with the lowest toughness. If two or more creatures are tied for the lowest toughness, you decide to which creature Purging Scythe deals damage. - |
Rare | |
Rain of Filth | Black | Instant | B | Each land you control gains "Sacrifice this land: Add B to your mana pool" until end of turn. "When I say it rained, it was not small drops, but a thick, greasy drool pouring from the heavens." -Urza, journal |
Uncommon | |
Rain of Salt | Red | Sorcery | 4RR | Destroy two target lands. Here, rain does not wash the land; it desiccates it. |
Uncommon | |
Ravenous Skirge | Black | Summon Imp | 2B | 1/1 | Flying Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn. Hunger is a kind of madness-and here, all madness flourishes. |
Common |
Raze | Red | Sorcery | R | At the time you play Raze, sacrifice a land. The viashino believe that the oldest mountains hate everyone equally. |
Common | |
Recantation | Blue | Enchantment | 3UU | During your upkeep, you may put a verse counter on Recantation. U, Sacrifice Recantation: Return up to X target permanents to owner's hand, where X is the number of verse counters on Recantation. - |
Rare | |
Reclusive Wight | Black | Summon Minion | 3B | 4/4 | During your upkeep, if you control any other nonland permanents, sacrifice Reclusive Wight. There are places so horrible that even the dead hide their faces. |
Uncommon |
Redeem | White | Instant | 1W | Prevent all damage to one or two creatures. (Treat further damage normally.) "That they are saved from death is immaterial. What is important is that they know the source of their benefaction." -Radiant, archangel |
Uncommon | |
Reflexes | Red | Enchant Creature | R | Enchanted creature gains first strike. "Here's how ya win. Don't let the other guy hit back first." -Jula, goblin raider |
Common | |
Rejuvenate | Green | Sorcery | 3G | Gain 6 life. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Remembrance | White | Enchantment | 3W | Whenever a nontoken creature you control is put into a graveyard, you may search your library for a copy of that creature card. If you do, reveal the card, put it into your hand, and shuffle your library afterward. - |
Rare | |
Remote Isle | Land | Land | - | Remote Isle comes into play tapped. TAP: Add U to your mana pool. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Reprocess | Black | Sorcery | 2BB | Sacrifice any number of artifacts, creatures, and/or lands and draw a card for each one sacrificed this way. Everything will find its use in Phyrexia. Eventually. |
Rare | |
Rescind | Blue | Instant | 1UU | Return target permanent to owner's hand. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Retaliation | Green | Enchantment | 2G | Each creature you control gains "Whenever a creature blocks it, this creature gets +1/+1 until end of turn." A foul, metallic stench clogged Urza's senses. It was then he knew his brother was no more. |
Uncommon | |
Retromancer | Red | Summon Viashino | 2RR | 3/3 | Whenever Retromancer is the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller. "If one harm us, strike them in return. So sayeth the bey." |
Common |
Rewind | Blue | Interrupt | 2UU | Counter target spell. Untap up to four lands. "Time flows like a river. In Tolaria we practice the art of building dams." - Barrin, master wizard |
Common | |
Rumbling Crescendo | Red | Enchantment | 3RR | During your upkeep, you may put a verse counter on Rumbling Crescendo. R, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo. - |
Rare | |
Rune of Protection: Artifacts | White | Enchantment | 1W | W: Prevent all damage to you from an artifact source. (Treat further damage from that source normally.) Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Uncommon | |
Rune of Protection: Black | White | Enchantment | 1W | W: Prevent all damage to you from a black source. (Treat further damage from that source normally.) Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Rune of Protection: Blue | White | Enchantment | 1W | W: Prevent all damage to you from a blue source. (Treat further damage from that source normally.) Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Rune of Protection: Green | White | Enchantment | 1W | W: Prevent all damage to you from a green source. (Treat further damage from that source normally.) Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Rune of Protection: Lands | White | Enchantment | 1W | W: Prevent all damage to you from a land source. (Treat further damage from that source normally.) Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Rare | |
Rune of Protection: Red | White | Enchantment | 1W | W: Prevent all damage to you from a red source. (Treat further damage from that source normally.) Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Rune of Protection: White | White | Enchantment | 1W | W: Prevent all damage to you from a white source. (Treat further damage from that source normally.) Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Sanctum Custodian | White | Summon Cleric | 2W | 1/2 | TAP: Prevent up to 2 damage to a creature or player. Serra told them to guard Urza as he healed. Five years they stood. |
Common |
Sanctum Guardian | White | Summon Soldier | 1WW | 1/4 | Sacrifice Sanctum Guardian: Prevent all damage to a creature or player from one source. (Treat further damage from that source normally.) "Protect our mother in her womb." |
Uncommon |
Sandbar Merfolk | Blue | Summon Merfolk | U | 1/1 | Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) You are not prey until a predator knows of your existence. |
Common |
Sandbar Serpent | Blue | Summon Serpent | 4U | 3/4 | Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) eacherous and unpredictable currents around Tolaria earned the nickname "serpent wakes." |
Uncommon |
Sanguine Guard | Black | Summon Knight | 1BB | 2/2 | First strike 1B: Regenerate Sanguine Guard. "Father of Machines! Your filigree gaze carves us, and the scars dance upon our grateful flesh."-Phyrexian Scriptures |
Uncommon |
Scald | Red | Enchantment | 1R | Whenever a player taps an island for mana, Scald deals 1 damage to that player. "Shiv may be surrounded by water, but the mountains go far deeper." -Fire Eye, viashino bey |
Uncommon | |
Scoria Wurm | Red | Summon Wurm | 4R | 7/7 | During your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to owner's hand. Late at night, ululations echo from deep under Shiv, as the wurms sing of times older than humanity. |
Rare |
Scrap | Red | Instant | 2R | Destroy target artifact. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Seasoned Marshal | White | Summon Soldier | 2WW | 2/2 | Whenever Seasoned Marshal attacks, you may tap target creature. There are only two rules of tactics: never be without a plan, and never rely on it. |
Uncommon |
Serra Avatar | White | Summon Avatar | 4WWW | */* | Serra Avatar has power and toughness each equal to your life total. When Serra Avatar is put into a graveyard, shuffle Serra Avatar into owner's library. - |
Rare |
Serra Zealot | White | Summon Soldier | W | 1/1 | First strike "The humans are useful in their way, but they must be commanded as the builder commands the stone. Be soft with them, and they will become soft." -Radiant, archangel |
Common |
Serra's Embrace | White | Enchant Creature | 2WW | Enchanted creature gets +2/+2 and gains flying. Attacking does not cause enchanted creature to tap. Lifted beyond herself, for that battle Brindri was an angel of light and fury." -Song of All, canto 524 |
Uncommon | |
Serra's Hymn | White | Enchantment | W | During your upkeep, you may put a verse counter on Serra's Hymn. Sacrifice Serra's Hymn: Prevent up to X damage total to any number of creatures and/or players, where X is the number of verse counters on Serra's Hymn. - |
Uncommon | |
Serra's Liturgy | White | Enchantment | 2WW | During your upkeep, you may put a verse counter on Serra's Liturgy. W, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy. - |
Rare | |
Serra's Sanctum | Land | Legendary Land | - | TAP: Add W to your mana pool for each enchantment you control. A fragile cocoon of dreaming will. |
Rare | |
Shimmering Barrier | White | Summon Wall | 1W | 1/3 | (Walls cannot attack.) First strike Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Uncommon |
Shiv's Embrace | Red | Enchant Creature | 2RR | Enchanted creature gets +2/+2 and gains flying. R: Enchanted creature gets +1/+0 until end of turn. "Wear the foe's form to best it in battle. So sayeth the bey." |
Uncommon | |
Shivan Gorge | Land | Legendary Land | - | TAP: Add one colorless mana to your mana pool. 2R, TAP: Shivan Gorge deals 1 damage to each of your opponents. Both forge and pyre. |
Rare | |
Shivan Hellkite | Red | Summon Dragon | 5RR | 5/5 | Flying 1R: Shivan Hellkite deals 1 damage to target creature or player. A dragon's scale can be carved into a mighty shield, provided you can procure a dragontooth to cut it. |
Rare |
Shivan Raptor | Red | Summon Lizard | 2R | 3/1 | First strike; echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.) Shivan Raptor is unaffected by summoning sickness. - |
Uncommon |
Show and Tell | Blue | Sorcery | 2U | Each player may choose an artifact, creature, enchantment, or land card in his or her hand and put that permanent into play. At the academy, "show and tell" too often becomes "run and hide." |
Rare | |
Shower of Sparks | Red | Instant | R | Shower of Sparks deals 1 damage to target creature and 1 damage to target player. The viashino had learned how to operate the rig through trial and error - mostly error. |
Common | |
Sicken | Black | Enchant Creature | B | Enchanted creature gets -1/-1. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) Urza dared to attack Phyrexia. Slowly, it retaliated. |
Common | |
Silent Attendant | White | Summon Cleric | 2W | 0/2 | TAP: Gain 1 life. "The answer to life should never be death; it should always be more life, wrapped tight around us like precious silks." |
Common |
Skirge Familiar | Black | Summon Imp | 4B | 3/2 | Flying Choose and discard a card: Add B to your mana pool. Play this ability as a mana source. The first Yawgmoth priest to harness their power was rewarded with several unique mutilations. |
Uncommon |
Skittering Skirge | Black | Summon Imp | BB | 3/2 | Flying When you successfully cast a creature spell, sacrifice Skittering Skirge. The imps' warbling cries echo through Phyrexia's towers like those of mourning doves in a cathedral. |
Common |
Sleeper Agent | Black | Summon Minion | B | 3/3 | When Sleeper Agent comes into play, target opponent gains control of it. During your upkeep, Sleeper Agent deals 2 damage to you. - |
Rare |
Slippery Karst | Land | Land | - | Slippery Karst comes into play tapped. TAP: Add G to your mana pool. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Smokestack | Artifact | Artifact | 4 | During your upkeep, you may put a soot counter on Smokestack. During each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack. - |
Rare | |
Smoldering Crater | Land | Land | - | Smoldering Crater comes into play tapped. TAP: Add R to your mana pool. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Sneak Attack | Red | Enchantment | 3R | R: Choose a creature card from your hand and put that creature into play. The creature is unaffected by summoning sickness. At end of turn, sacrifice the creature. "Nothin' beat surprise-'cept rock." |
Rare | |
Somnophore | Blue | Summon Illusion | 2UU | 2/2 | Flying Whenever Somnophore successfully deals damage to a player, tap target creature that player controls. That creature does not untap during its controller's untap phase as long as Somnophore remains in play. - |
Rare |
Songstitcher | White | Summon Cleric | W | 1/1 | 1W: Target attacking creature with flying deals no combat damage this turn. The true names of birds are songs woven into their souls. |
Uncommon |
Soul Sculptor | White | Summon Townsfolk | 2W | 1/1 | 1W, TAP: Target creature becomes an enchantment and loses all abilities until a player successfully casts a creature spell. Does the stone mimic life, or did it once live? |
Rare |
Spined Fluke | Black | Summon Horror | 2B | 5/1 | When Spined Fluke comes into play, sacrifice a creature. B: Regenerate Spined Fluke. Its spines are prized as writing quills by the priests of Gix. |
Uncommon |
Spire Owl | Blue | Summon Bird | 1U | 1/1 | Flying When Spire Owl comes into play, look at the top four cards of your library and put them back in any order. - |
Common |
Sporogenesis | Green | Enchantment | 3G | During your upkeep, you may put a fungus counter on target nontoken creature. Whenever a creature with a fungus counter on it is put into a graveyard, put a Saproling token into play for each of those fungus counters. Treat these tokens as 1/1 green creatures. When Sporogenesis leaves play, remove all fungus counters from all creatures. - |
Rare | |
Spreading Algae | Green | Enchant Land | G | Play Spreading Algae only on a swamp. When enchanted land becomes tapped, destroy that land. When Spreading Algae is put into a graveyard from play, return Spreading Algae to owner's hand. - |
Uncommon | |
Steam Blast | Red | Sorcery | 2R | Steam Blast deals 2 damage to each creature and player. The viashino knew of the cracked pipes but deliberately left them unmended to bolster the rig's defenses. |
Uncommon | |
Stern Proctor | Blue | Summon Wizard | UU | 1/2 | When Stern Proctor comes into play, return target artifact or enchantment to owner's hand. "I preferred the harsh tutors-they made mischief all the more fun." -Teferi, third-level student |
Uncommon |
Stroke of Genius | Blue | Instant | X2U | Target player draws X cards. After a hundred failed experiments, Urza was stunned to find that common silver passed through the portal undamaged. He immediately designed a golem made of the metal. |
Rare | |
Sulfuric Vapors | Red | Enchantment | 3R | Whenever a red spell deals damage, it instead deals that amount of damage plus 1. It was the dragons who first learned to chase their prey into the vapors before igniting them. |
Rare | |
Sunder | Blue | Instant | 3UU | Return all lands to owners' hands. The flow of time was disrupted; like a flooding river it rose from its banks. Tolaria was drowned in an instant that stretched toward infinity. |
Rare | |
Swamp | Land | Land | - | TAP: Add B to your mana pool. - |
Land | |
Symbiosis | Green | Instant | 1G | Two target creatures each get +2/+2 until end of turn. Although the elves of Argoth always considered them a nuisance, the pixies made fine allies during the war against the machines. |
Common | |
Tainted �ther | Black | Enchantment | 2BB | Whenever a creature comes into play, its controller sacrifices a creature or land. Gix despised the sylvan morass. The gouge that the portal had torn in the forest was the only pleasing sight. |
Rare | |
Telepathy | Blue | Enchantment | U | Each of your opponents plays with his or her hand revealed. "The most disappointing thing about learning telepathy is finding out how boring people really are." -Teferi, fourth-level student |
Uncommon | |
Temporal Aperture | Artifact | Artifact | 2 | 5, TAP: Shuffle your library and reveal the top card. Until end of turn, as long as that card remains on top of your library, you may play the card as though it were in your hand without paying its casting cost. (If the spell has X in its casting cost, X is 0.) - |
Rare | |
Thran Quarry | Land | Land | - | At the end of each turn, if you control no creatures, sacrifice Thran Quarry. TAP: Add one mana of any color to your mana pool. - |
Rare | |
Thran Turbine | Artifact | Artifact | 1 | During your upkeep, you may add up to two colorless mana to your mana pool. This mana cannot be spent to play spells. When Urza asked the viashino what it did, they answered: "It hums." |
Uncommon | |
Thundering Giant | Red | Summon Giant | 3RR | 4/3 | Thundering Giant is unaffected by summoning sickness. The giant was felt a few seconds before he was seen. |
Uncommon |
Time Spiral | Blue | Sorcery | 4UU | Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands. - |
Rare | |
Titania's Boon | Green | Sorcery | 3G | Put a +1/+1 counter on each creature you control. When the winds rock the trees, listen for voices in the creaking of the trunks. If you hear your name, you are one of the Goddess's chosen. |
Uncommon | |
Titania's Chosen | Green | Summon Elf | 2G | 1/1 | Whenever a player successfully casts a green spell, put a +1/+1 counter on Titania's Chosen. "What do a hero and an arrow have in common? In times of war are many more made." -Elvish riddle |
Uncommon |
Tolarian Academy | Land | Legendary Land | - | TAP: Add U to your mana pool for each artifact you control. The academy worked with time-until time ran out. |
Rare | |
Tolarian Winds | Blue | Instant | 1U | Discard your hand, then draw that many cards. Afterward, Tolaria's winds were like the whispers of lost wizards, calling for life. |
Common | |
Torch Song | Red | Enchantment | 2R | During your upkeep, you may put a verse counter on Torch Song. 2R, Sacrifice Torch Song: Torch Song deals X damage to target creature or player, where X is the number of verse counters on Torch Song. - |
Uncommon | |
Treefolk Seedlings | Green | Summon Treefolk | 2G | 2/* | Treefolk Seedlings has toughness equal to the number of forests you control. The year that the brothers landed on Argoth, the trees produced five times as many seeds as normal. |
Uncommon |
Treetop Rangers | Green | Summon Elves | 2G | 2/2 | Treetop Rangers cannot be blocked except by creatures with flying. "If you can't catch them, cut the trees down from beneath them. Force them to fight on our terms." -Mishra |
Common |
Turnabout | Blue | Instant | 2UU | Tap or untap all artifacts, creatures, or lands target player controls. The best cure for a big ego is a little failure. |
Uncommon | |
Umbilicus | Artifact | Artifact | 4 | During each player's upkeep, that player pays 2 life or returns a permanent he or she controls to owner's hand. It was the explorers' only tether to reality. |
Rare | |
Unnerve | Black | Sorcery | 3B | Each of your opponents chooses and discards two cards. "If fear is the only tool you have left, then you'll never control me." -Xantcha, to Gix |
Common | |
Unworthy Dead | Black | Summon Skeletons | 1B | 1/1 | B: Regenerate Unworthy Dead. "Great Yawgmoth moves across the seas of shard and bone and rust. We exalt him in life, in death, and in between." -Phyrexian Scriptures |
Common |
Urza's Armor | Artifact | Artifact | 6 | Whenever a source deals damage to you, that damage is reduced by 1. "Tawnos's blueprints were critical to the creation of my armor. As he once sealed himself in steel, I sealed myself in a walking crypt." -Urza |
Uncommon | |
Vampiric Embrace | Black | Enchant Creature | 2BB | Enchanted creature gets +2/+2 and gains flying. Whenever a creature successfully dealt damage by enchanted creature this turn is put into a graveyard, put a +1/+1 counter on enchanted creature. - |
Uncommon | |
Vebulid | Black | Summon Horror | B | 0/0 | Vebulid comes into play with one +1/+1 counter on it. During your upkeep, you may put a +1/+1 counter on Vebulid. When Vebulid attacks or blocks, destroy it at end of combat. - |
Rare |
Veil of Birds | Blue | Enchantment | U | When one of your opponents successfully casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 creature with flying that counts as a Bird. When wind marries sky, even the bride's veil sings her praises. |
Common | |
Veiled Apparition | Blue | Enchantment | 1U | When one of your opponents successfully casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 creature with flying and "During your upkeep, pay 1U or sacrifice Veiled Apparition" and that counts as an Illusion. - |
Uncommon | |
Veiled Crocodile | Blue | Enchantment | 2U | When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 creature that counts as a Crocodile. Some roads are paved with bad intentions. |
Rare | |
Veiled Sentry | Blue | Enchantment | U | When one of your opponents successfully casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes a creature with power and toughness each equal to the total casting cost of that spell and that counts as an Illusion. - |
Uncommon | |
Veiled Serpent | Blue | Enchantment | 2U | When one of your opponents successfully casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 creature that cannot attack unless defending player controls an island and that counts as a Serpent. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common | |
Venomous Fangs | Green | Enchant Creature | 2G | Whenever enchanted creature successfully deals damage to a creature, destroy that creature. All the pain of the shattered forest contained in a single drop. |
Common | |
Vernal Bloom | Green | Enchantment | 3G | Whenever a forest is tapped for mana, it produces an additional G. Many cultures have legends of a lush, hidden paradise. The elves of Argoth had no need of such stories. |
Rare | |
Viashino Outrider | Red | Summon Viashino | 2R | 4/3 | Echo (During your next upkeep after this permanent comes under "Give thy ration to thy mount, if the road be long. So sayeth the |
Common |
Viashino Runner | Red | Summon Viashino | 3R | 3/2 | Viashino Runner cannot be blocked by only one creature. "It moved this way, an' that way, an' then before I could stick it, it jumped over my head an' was gone." -Jula, goblin raider |
Common |
Viashino Sandswimmer | Red | Summon Viashino | 2RR | 3/2 | R: Flip a coin. If you win the flip, return Viashino Sandswimmer to owner's hand. Otherwise, sacrifice Viashino Sandswimmer. Few swim in a place of such thirst. |
Rare |
Viashino Weaponsmith | Red | Summon Viashino | 3R | 2/2 | Whenever a creature blocks it, Viashino Weaponsmith gets +2/+2 until end of turn. Within the rig settlement, those who have mastered the making of weapons earn highest honor. |
Common |
Victimize | Black | Sorcery | 2B | Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, put the two chosen creatures into play tapped. The priest cast Xantcha to the ground. "It is defective. We must scrap it." |
Uncommon | |
Vile Requiem | Black | Enchantment | 2BB | During your upkeep, you may put a verse counter on Vile Requiem. 1B, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. Those creatures cannot be regenerated this turn. - |
Uncommon | |
Voice of Grace | White | Summon Angel | 3W | 2/2 | Flying, protection from black "Opposite Law is Grace, and Grace must be preserved. If the strands of Grace are unraveled, its design will be lost, and the people with it." -Song of All, canto 167 |
Uncommon |
Voice of Law | White | Summon Angel | 3W | 2/2 | Flying, protection from red "Life's balance is as a star: on one point is Law, and Law must be upheld. If the knots of order are loosened, chaos will spill through." -Song of All, canto 167 |
Uncommon |
Voltaic Key | Artifact | Artifact | 1 | 1, TAP: Untap target artifact. The key did not work on a single lock, yet it opened many doors. |
Uncommon | |
Vug Lizard | Red | Summon Lizard | 1RR | 3/4 | Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.) Mountainwalk (If defending player controls a mountain, this creature is unblockable.) - |
Uncommon |
Wall of Junk | Artifact | Artifact Creature | 2 | 0/7 | Whenever Wall of Junk blocks, return it to owner's hand at end of combat. Urza saw the wall and realized that even if he tore every Phyrexian to pieces, they would still resist him. |
Uncommon |
War Dance | Green | Enchantment | G | During your upkeep, you may put a verse counter on War Dance. Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance. - |
Uncommon | |
Waylay | White | Instant | 2W | Put three Knight tokens into play. Treat these tokens as 2/2 white creatures. Remove them from the game at end of turn. "You reek of corruption," spat the knight. "Why are you even here?" |
Uncommon | |
Western Paladin | Black | Summon Knight | 2BB | 3/3 | BB, TAP: Destroy target white creature. "Their weak laws. Their flawed systems. They inhibit the Grand Evolution. In Yawgmoth's name, we shall erase them." -Oath of the West |
Rare |
Whetstone | Artifact | Artifact | 3 | 3: Each player puts the top two cards of his or her library into his or her graveyard. To hone swords and dull minds.-Whetstone inscription |
Rare | |
Whirlwind | Green | Sorcery | 2GG | Destroy all creatures with flying. Urza tried to rule the air, but Gaea taught him that she controlled all the elements. |
Rare | |
Wild Dogs | Green | Summon Hounds | G | 2/1 | During your upkeep, if a player has more life than any other, that player gains control of Wild Dogs. Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.) - |
Common |
Wildfire | Red | Sorcery | 4RR | Each player sacrifices four lands, then Wildfire deals 4 damage to each creature. "Shiv hatched from a shell of stone around a yolk of flame." -Viashino myth |
Rare | |
Windfall | Blue | Sorcery | 2U | Each player discards his or her hand and draws cards equal to the greatest number a player discarded this way. "To fill your mind with knowledge, we must start by emptying it." -Barrin, master wizard |
Uncommon | |
Winding Wurm | Green | Summon Wurm | 4G | 6/6 | Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.) Entire trees were stripped of their bark and branches by the wurm's writhing path. |
Common |
Wirecat | Artifact | Artifact Creature | 4 | 4/3 | Wirecat cannot attack or block if an enchantment is in play. Its purr is the sound of iron filings sliding down satin. |
Uncommon |
Witch Engine | Black | Summon Horror | 5B | 4/4 | Swampwalk (If defending player controls a swamp, this creature is unblockable.) TAP: Add BBBB to your mana pool. Target opponent gains control of Witch Engine. (Play this ability as an instant.) - |
Rare |
Wizard Mentor | Blue | Summon Wizard | 2U | 2/2 | TAP: Return Wizard Mentor and target creature you control to owner's hand. Although some of the students quickly grasped the concept, the others could summon only blackboards. |
Common |
Worn Powerstone | Artifact | Artifact | 3 | Worn Powerstone comes into play tapped. TAP: Add two colorless mana to your mana pool. Play this ability as a mana source. - |
Uncommon | |
Worship | White | Enchantment | 3W | Damage that would reduce your life total to less than 1 instead reduces it to 1 if you control a creature. "Believe in the ideal, not the idol." -Serra |
Rare | |
Yawgmoth's Edict | Black | Enchantment | 1B | Whenever one of your opponents successfully casts a white spell, that player loses 1 life and you gain 1 life. "Phyrexia's purity permits no other." -Xantcha, Phyrexian outcast |
Uncommon | |
Yawgmoth's Will | Black | Sorcery | 2B | Until end of turn, you may play cards in your graveyard as though they were in your hand. Cards put into your graveyard this turn are removed from the game instead. - |
Rare | |
Zephid | Blue | Summon Illusion | 4UU | 3/4 | Flying Zephid cannot be the target of spells or abilities. Once you've seen one, you'll understand why spells won't go near them. |
Rare |
Zephid's Embrace | Blue | Enchant Creature | 2UU | Enchanted creature gets +2/+2, gains flying, and cannot be the target of spells or abilities. Spells will shun you, as will everyone else. |
Uncommon |